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Vintage Gumball Machine

Did this fun little project of a vintage gumball machine during a 3D-modeling course in the spring of 2023. The reference was a cast iron “Selmor” one penny- machine. Had a good time designing this and the experience was a refreshing challenge. Trying to make it as true to life as possible, while maintaining a low-poly count taught me a lot of new techniques. Tried out the rigidbody system for the first time and caused quite a bit of mayhem in the scene too! I modeled everything in Blender and textured the object in Adobe Substance Painter.

Final version of the gumball machine.

Render in Cycles with multicoloured gumballs.

Render in Cycles with multicoloured gumballs.

Render in Cycles with multicoloured gumballs.

Render in Cycles with multicoloured gumballs.

Render in Cycles with multicoloured gumballs.

Render in Cycles with multicoloured gumballs.

Render in Cycles with multicoloured gumballs.

Render in Cycles with multicoloured gumballs.

Higher and lower poly model tests

Higher and lower poly model tests